Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Fixed an issue where mushrooms and common forage would spawn at the tide pools on the beach. Fixed an issue where the town fountain was glitched during winter. Fixed an issue where snatcher worms had no fish pond produce. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. This recolor is available in the "Recolor Compatibility" download. Changed the earthquake message on summer year 1 day 3 to an explosion. Players most throw out their old IF2R folder and reinstall. Grandpa's Shed replaces the old shed on IF2R. Edited the hardwood fence configuration. Fixed an issue where Claire didn't show up during the Luau main event. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. I'd like to prove him wrong! Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Updated the display images on the mod page. Earth Obelisk - Stardew Valley Wiki Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Note that completing an Item Delivery quest does not count as giving them a gift. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Revamped Community Day NPC schedules and Marlon's schedule. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Adjusted Gunther's reward to players for donating 60 artifacts. Static fences now properly display snow when Seasonl Edits = "true" (default). Fixed an issue where Kent and Susan overlapped at the summit. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Download "Summit Reborn", then download V1.0.10. I've added temporary triggers to some of their events (days played and non-friendship requirements). Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Items stored in inventory or chests will not work. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Added "Lower Profit Margins" as a configurable addition (default = false). Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Updated the included Custom Music framework. Rainbow Shell - Stardew Valley Wiki Fixed an issue where NPCs would disappear at Joja Mart. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Adjusted the damage of Neptunes Glaive. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. Could there be a clue to its whereabouts? Increases the height of the patched bridge by 1 tile. Martin's 6 heart event is now locked if players married Claire. Updated Susan's and Olivia's overworld sprites. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. village. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Fixed an issue where Scarlett would tend to Andy's crops during winter. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". You have three days to catch. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. The greenhouse on IF2R is no longer enterable until the player has repaired it. It'll now trigger when players have donated 60 artifacts and are in Pelican Town. Added a new event for Jas. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. I need 100 pieces of bone for my studies. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Players MUST remove "Summit_Reborn" from their mods folder. With SMAPI 3.0, town.xnb is no longer required for SVE installation. Edited the eastern side of the mountain. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. It'll now correctly trigger in Pelican Town. Added a configuration to SVE titled "CanWalkOverBeachTidepools". The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. It is not necessary to have the requested items in inventory to complete a gathering quest. Fixed a 502 gateway error with Nexus Mods many users were experiencing. (Framework Mod) This is what most of the mod is written for. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Added back the "blanket" to the Egg Festival plaza. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. He now plays Junimo Kart instead of JotPK in the arcade. An expansion created by Lemurkat with the help of many other people from the SDV modding community. "Instant Grow Trees" can be downloaded to grow these trees immediately. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Replaced all SVE map images on the descriptions page - they now show vanilla colors. (Did a ninja hot fix to fix a bus stop map load issue). Players will now receive strawberry seeds from Andy if they skip his intro cutscene. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. This will be removed in SMAPI 3.0. It will be re-added once optimized. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Rebalanced prices and many items now have functional stock limits. Large objects and buildings will now cast realistic shadows. This is the official wiki for the Stardew Valley mod East Scarp. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Dulse Seaweed can now be caught in every season. Lewis used his title when addressing the player in the expanded Joja route. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Fixed Marlons frames in the sewer key event. CJB cheats will need to be installed to get materials back. Added new monsters found at Crimson Badlands. Claire is no longer tired at Joja Mart if players married her. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. Added steam and sparkle effects to the IF2R hot spring. (Reading the 1.6 patch notes fills you with determination). Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Players clipped into the IF2R farm cave when entering it. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Changed butterfish and puppyfish spawn time to anytime of the day. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Moved some objects around the Jenkins' Residence. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Buffed hammer damage, knock back, and defense buff. Redesigned the adventurer guild boat and made it useable once conditions are met. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. Re-enabled crop growth cycles for crops in Pelican Town. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). But the valley seems full of opportunity. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. (Framework Mod) Allows extra layers to be drawn on maps. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. New "things" are now available in place of the old "things". Added new animations and schedules for several characters. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. It's currently in a broken state and will require more time to fix. Slightly buffed forage spawns in Forest West. Simply entering the building upon removing the gated debris is now the only requirement. Changed Andy's 8 heart event pacing, dialogue, and location. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Copyright 2023 Robin Scott. Detail similar to Sophia's house can be expected~. Fixed a bug where the TV told players the incorrect start time for community center day festival. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Armed with hand-me-down tools and a few coins, you set out to begin your new life. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. Fixed an issue where players could clip into Andy's trellis crops. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5). He claims to have information regarding the old community center. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. This has no effect if players already have it installed. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. The content folder has been removed, simplifying installation. Fixed an issue where Lewis tried walking to the summit before it was unlocked. They can't be gifted and don't appear on the social menu. Remastered Susan's old 8 heart event to a 10 heart event. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Fixed a couple typos in locational messages and events. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Haley has received a new event, taking place in Pelican Town during spring and summer. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Added a small event that is triggered immediately when the player enters the Lost Woods map. https://twitter.com/FlashShifter. Visit the beach south of town before 5:00pm. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Town East is fixed and now farmable! Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Cash in the Omni geodes to finish the museum and skip the statue. -The trash bear disappeared Dusty from his doghouse (poor Dusty). It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Fixed an issue where SVE fish only produced roe in fish ponds. All maps have proper display names as well! Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Added ice cream to Martin's love category. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Contents Added a new soundtrack: "Camilla's Tower". See the Shop Schedules page for more information. Fixed a bug where Sophia didn't return home after running errands during marriage. Added a new cat statue sold at the Calico Desert Club. Formatting on many messages have been fixed/adjusted to look more presentable. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Edited Demetrius' "cave" event for IF2R. Items must be collected while quest is active. Doesn't reflect if already obtained. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Fixed an issue where Penny sometimes got stuck during her marriage schedule. Have all of the requirements for SVE aswell! I seek an extremely rare and powerful goop, known as 'ectoplasm'. Recipes. Fixed an issue where players could clip into Leah's wind turbine in her backyard. (Framework Mod) Required for Json Assets to function. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. like a creep, despite players completing the community center. (Uploaded a quick hot fix for the IF2R horse warp issue). Changed the IF2R hardwood area entrance from a ladder to an incline. Overhauled Marlon's schedule. Added a grange display for Susan at the Stardew Valley Fair. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Fixed an issue where players couldn't trigger the Joja ??? Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. Marlon has received a new event, taking place at the railroad when raining. Puppyfish gave invisible lumber from their fish pond. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Hosts must now be the ones to start the questline. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Fixed an issue where Lance's resort dialogue window instantly closed out. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Quests are set objectives that provide rewards when completed. Moved the Immersive Farm 2 Remastered download to the "optional" section. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added compatibility patches for the East Scarpe mod. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Trees will eventually grow in the area. Added several map patches after players meet certain conditions. There was a missing tile on ??? Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Fixed an issue where Susan's Friday schedule bugged out. Dusty will now rotate portraits on different days when petting him. Vortex support has been added for SVE! Added compatibility patches for several other mods. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Adjusted the Aurora Vineyard quest completion requirement. If players have already experienced the clearing, Susan will introduce herself immediately. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. Recolored the shalal shrub, ancient fern and rafflesia. Why don't we fish some out to make the valley more beautiful? Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). She is a marriage candidate! If you're going to keep mining you should build a furnace. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added two new characters: Morgan and ???. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. She will now visit the Ginger Island Resort if married to the player. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Added a lake in the south west corner of Forest West. Statue of Treasure? : r/StardewValleyExpanded - reddit Added Victor to Sam's 8 heart event as a background character. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Removed the static trees in the forest by the farm entrance. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. Fixed an issue where some players couldn't add SVE fish to their aquariums. Can you learn to live off the land and turn these overgrown fields into a thriving home? Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Slightly adjusted building positions on SVE tilesheets. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed a bug where farmhands couldn't access the Shrine of Illusions. Note that this will reset any configurations. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Fixed an issue where farmhands would crash during community center warp events. ?, taking place in Forest West with a small trigger chance. Thursdays will contain a mix of these activities throughout the year. Fixed an issue where players couldn't interact with several trash cans in town. Added a world map for the Crimson Badlands (cutscene only for now). Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Implemented due to requests. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Artifacts - Stardew Valley Wiki Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Always use latest version. Shiny Lunaloos can now be caught during any weather. no longer has rotating inventory. The powerful open-source mod manager from Nexus Mods. Added a "skippable" option for most events. Fixed an issue where Linus extended a void viewport during Victor's 3 heart event. Changed the lighting in the desert railway. -Joja Mart sold multiple corn seeds at different prices. Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. on GF. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. The location of these maps are east of Pelican Town. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added compatibility for the Looking For Love mod. This is a configurable addition within the IF2R folder (default = false). Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. This. These trees blocked Sebastian from view during one of his schedules. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. before updating. Can you learn to live off the land and turn these overgrown fields into a thriving home? It is the largest map to date in vanilla and modded Stardew Valley! (And of course all the mods required to run SVE). Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Youve inherited your grandfathers old farm plot in Stardew Valley. Rewrote parts of Sebastian's mature event. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Fixed a bug where the halloween festival wouldn't load. The winter star festival froze if Alex was the players secret Santa. Removed a bookcase tile in the museum that glitched character events added by other modders. Changed grass spawn locations on IF2R. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Starfish and clownfish are now compatible with the More Fish mod. Added Eemie's Recolor! Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. All that matters is that you have counts of 25 harvests and 25 shipped. Several of Sophia's schedules have been slightly altered to reflect this change. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. This is a massive overhaul to the dialogue! Added another Joja employee in the Joja department store. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday.